Package org.jzy3d.plot3d.rendering.view
Class Renderer3d
- java.lang.Object
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- org.jzy3d.plot3d.rendering.view.Renderer3d
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- All Implemented Interfaces:
com.jogamp.opengl.GLEventListener,EventListener
- Direct Known Subclasses:
AWTRenderer3d
public class Renderer3d extends Object implements com.jogamp.opengl.GLEventListener
TheRenderer3dis aGLEventListenerthat handles init, display, reshape and screenshots of aScenein aICanvas. One can activate OpenGl errors in console by setting debugGL to true in the constructor. One can activate OpenGl feedback in console by setting traceGL to true in the constructor.- Author:
- Martin Pernollet
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Field Summary
Fields Modifier and Type Field Description protected booleandebugGLprotected booleandoScreenshotAtNextDisplayprotected intheightprotected com.jogamp.opengl.util.texture.TextureDataimageprotected doublelastRenderingTimeMsprotected TicTocprofileDisplayTimerprotected booleantraceGLprotected Viewviewprotected intwidth
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Constructor Summary
Constructors Constructor Description Renderer3d()Renderer3d(View view)Initialize a Renderer attached to the given View.Renderer3d(View view, boolean traceGL, boolean debugGL)Initialize a Renderer attached to the given View, and activate GL trace and errors to console.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voiddisplay(com.jogamp.opengl.GLAutoDrawable canvas)Called when theGLAutoDrawablerequires a rendering.voiddispose(com.jogamp.opengl.GLAutoDrawable arg0)intgetHeight()Return the height that was given after the last resize event.doublegetLastRenderingTimeMs()com.jogamp.opengl.util.texture.TextureDatagetLastScreenshot()intgetWidth()Return the width that was given after the last resize event.voidinit(com.jogamp.opengl.GLAutoDrawable canvas)Called when theGLAutoDrawableis rendered for the first time.voidnextDisplayUpdateScreenshot()SCREENSHOTSprotected voidrenderScreenshotIfRequired(com.jogamp.opengl.GL gl)voidreshape(com.jogamp.opengl.GLAutoDrawable canvas, int x, int y, int width, int height)Called when theGLAutoDrawableis resized.protected voidupdatePainterWithGL(com.jogamp.opengl.GLAutoDrawable canvas)This method allows configuring theIPainterwith the currentGLcontext provided by theGLAutoDrawable.
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Field Detail
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view
protected View view
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width
protected int width
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height
protected int height
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doScreenshotAtNextDisplay
protected boolean doScreenshotAtNextDisplay
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image
protected com.jogamp.opengl.util.texture.TextureData image
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traceGL
protected boolean traceGL
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debugGL
protected boolean debugGL
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profileDisplayTimer
protected TicToc profileDisplayTimer
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lastRenderingTimeMs
protected double lastRenderingTimeMs
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Constructor Detail
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Renderer3d
public Renderer3d(View view)
Initialize a Renderer attached to the given View.
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Renderer3d
public Renderer3d()
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Renderer3d
public Renderer3d(View view, boolean traceGL, boolean debugGL)
Initialize a Renderer attached to the given View, and activate GL trace and errors to console.
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Method Detail
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init
public void init(com.jogamp.opengl.GLAutoDrawable canvas)
Called when theGLAutoDrawableis rendered for the first time. When one calls Scene.init() function, this function is called and makes the OpenGL buffers initialization. Note: in this implementation, GL Exceptions are not triggered. To do so, make te following call at the beginning of the init() body:canvas.setGL( new DebugGL(canvas.getGL()) );- Specified by:
initin interfacecom.jogamp.opengl.GLEventListener
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display
public void display(com.jogamp.opengl.GLAutoDrawable canvas)
Called when theGLAutoDrawablerequires a rendering. All call to rendering methods should appear here.- Specified by:
displayin interfacecom.jogamp.opengl.GLEventListener
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reshape
public void reshape(com.jogamp.opengl.GLAutoDrawable canvas, int x, int y, int width, int height)Called when theGLAutoDrawableis resized.- Specified by:
reshapein interfacecom.jogamp.opengl.GLEventListener
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updatePainterWithGL
protected void updatePainterWithGL(com.jogamp.opengl.GLAutoDrawable canvas)
This method allows configuring theIPainterwith the currentGLcontext provided by theGLAutoDrawable. This may be usefull to override in case of a mocking GL (to avoid having the mock replaced by a real GL Context).- Parameters:
canvas-
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dispose
public void dispose(com.jogamp.opengl.GLAutoDrawable arg0)
- Specified by:
disposein interfacecom.jogamp.opengl.GLEventListener
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nextDisplayUpdateScreenshot
public void nextDisplayUpdateScreenshot()
SCREENSHOTS
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getLastScreenshot
public com.jogamp.opengl.util.texture.TextureData getLastScreenshot()
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renderScreenshotIfRequired
protected void renderScreenshotIfRequired(com.jogamp.opengl.GL gl)
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getWidth
public int getWidth()
Return the width that was given after the last resize event.
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getHeight
public int getHeight()
Return the height that was given after the last resize event.
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getLastRenderingTimeMs
public double getLastRenderingTimeMs()
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