| AbstractAWTRenderer2d |
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| AbstractViewportManager |
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| AWTImageRenderer |
An AWT post renderer able to render an image on top of a chart according to a legend
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| AWTImageRenderer3d |
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| AWTImageViewport |
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| AWTNativeViewOverlay |
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| AWTRenderer3d |
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| AWTShapeRenderer |
An AWT post renderer able to render an image on top of a chart according to a legend
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| AWTView |
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| Camera |
The Camera allows projecting a 3d scene to a 2d screen based on an orthogonal or
perspective projection.
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| Camera.Ortho |
The configuration used to call glOrtho
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| CroppingView |
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| EmulGLViewOverlay |
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| NativeRenderer |
The NativeRenderer object is a GLEventListener, that makes openGL calls necessary
to initialize and render a Scene for an ICanvas.
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| OverlayUtils |
Helps understanding how overlay is actually performed by JOGL2.
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| Renderer3d |
The Renderer3d is a GLEventListener that handles init, display, reshape and
screenshots of a Scene in a ICanvas.
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| SelectableView |
An {@ InteractiveView} handles 2d projection updates to ensure mouse is always computing
intersection with objects in a relevant state.
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| View |
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| View2DLayout |
Allows configuring the layout of a view when the chart enters a 2D rendering mode.
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| View2DProcessing |
Process and store the layout of a 2D view having margins and axis labels defined by the
View2DLayout settings.
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| ViewEventAdapter |
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| ViewportBuilder |
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| ViewportConfiguration |
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