Class ViewportConfiguration


  • public class ViewportConfiguration
    extends Object
    A ViewportConfiguration states how a particular GL rendering should occupy a canvas area. It is define by a width and height, and support an X and Y offset
    Author:
    Martin Pernollet
    • Field Detail

      • width

        protected int width
      • height

        protected int height
      • x

        protected int x
      • y

        protected int y
    • Constructor Detail

      • ViewportConfiguration

        public ViewportConfiguration​(int width,
                                     int height)
      • ViewportConfiguration

        public ViewportConfiguration​(int width,
                                     int height,
                                     int x,
                                     int y)
      • ViewportConfiguration

        public ViewportConfiguration​(ICanvas canvas)
        A viewport configuration that occupies the complete canvas area.
    • Method Detail

      • getWidth

        public int getWidth()
      • setWidth

        public void setWidth​(int width)
      • getHeight

        public int getHeight()
      • setHeight

        public void setHeight​(int height)
      • getX

        public int getX()
      • setX

        public void setX​(int x)
      • getY

        public int getY()
      • setY

        public void setY​(int y)
      • ratio

        public float ratio()
        computes width/height