Methods in org.jzy3d.plot3d.primitives with parameters of type Camera |
void |
Tube.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
Sphere.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
Scatter.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
Quad.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
Polygon.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
Point.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
Parallelepiped.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
MultiColorScatterList.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
MultiColorScatter.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
LineStrip.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
IGLRenderer.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
Disk.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
CompileableComposite.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
Reset the object if required, compile the object if it is not compiled,
and execute actual rendering. |
abstract void |
AbstractDrawable.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
Call OpenGL routines for rendering the object. |
void |
AbstractComposite.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera camera)
Delegate rendering iteratively to all Drawable of this composite. |
double |
Quad.getDistance(Camera camera)
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double |
Polygon.getDistance(Camera camera)
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double |
Point.getDistance(Camera camera)
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double |
LineStrip.getDistance(Camera camera)
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double |
ISortableDraw.getDistance(Camera camera)
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double |
AbstractDrawable.getDistance(Camera camera)
Return the distance of the object center to the Camera 's eye. |
double |
Quad.getLongestDistance(Camera camera)
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double |
Polygon.getLongestDistance(Camera camera)
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double |
Point.getLongestDistance(Camera camera)
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double |
LineStrip.getLongestDistance(Camera camera)
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double |
ISortableDraw.getLongestDistance(Camera camera)
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double |
AbstractDrawable.getLongestDistance(Camera camera)
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double |
Quad.getShortestDistance(Camera camera)
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double |
Polygon.getShortestDistance(Camera camera)
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double |
Point.getShortestDistance(Camera camera)
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double |
LineStrip.getShortestDistance(Camera camera)
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double |
ISortableDraw.getShortestDistance(Camera camera)
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double |
AbstractDrawable.getShortestDistance(Camera camera)
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Methods in org.jzy3d.plot3d.primitives.axes with parameters of type Camera |
void |
IAxe.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera camera)
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void |
FeedbackBufferAxeBox.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera camera)
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void |
ContourAxeBox.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera camera)
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void |
AxeBox.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera camera)
Draws the AxeBox. |
void |
AxeBase.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera camera)
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void |
ContourAxeBox.drawMesh(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera camera,
ContourMesh mesh)
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Methods in org.jzy3d.plot3d.primitives.interactive with parameters of type Camera |
void |
InteractiveSphere.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
InteractiveScatter.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
InteractiveSphere.project(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
InteractiveScatter.project(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
IInteractive.project(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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Methods in org.jzy3d.plot3d.primitives.interactive.tools with parameters of type Camera |
static java.util.List<PolygonProjection> |
ProjectionUtils.project(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam,
AbstractComposite c)
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static java.util.List<PolygonProjection> |
ProjectionUtils.project(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam,
java.util.ArrayList<AbstractDrawable> monotypes)
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static java.util.List<PolygonProjection> |
ProjectionUtils.project(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam,
Graph g)
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static java.util.List<PolygonProjection> |
ProjectionUtils.project(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam,
java.util.List<AbstractDrawable> list)
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Methods in org.jzy3d.plot3d.text with parameters of type Camera |
void |
TextRenderer.appendText(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam,
java.lang.String s,
Coord3d position,
Halign halign,
Valign valign,
Color color)
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void |
TextBitmapDrawable.draw(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam)
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void |
TextBitmap.drawSimpleText(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam,
java.lang.String s,
Coord3d position,
Color color)
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BoundingBox3d |
TextBitmap.drawText(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam,
java.lang.String s,
Coord3d position,
Halign halign,
Valign valign,
Color color)
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BoundingBox3d |
TextBillboard.drawText(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam,
java.lang.String s,
Coord3d position,
Halign halign,
Valign valign,
Color color)
Draw a string at the specified position and compute the 3d volume occupied by the string
according to the current Camera configuration. |
BoundingBox3d |
TextBitmap.drawText(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam,
java.lang.String s,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord2d screenOffset)
|
BoundingBox3d |
TextBitmap.drawText(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam,
java.lang.String s,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord2d screenOffset,
Coord3d sceneOffset)
Draw a string at the specified position and compute the 3d volume occupied by the string
according to the current Camera configuration. |
BoundingBox3d |
TextBitmap.drawText(javax.media.opengl.GL gl,
javax.media.opengl.glu.GLU glu,
Camera cam,
java.lang.String s,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord3d sceneOffset)
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