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See:
          Description
| Interface Summary | |
|---|---|
| Renderer2d | |
| Class Summary | |
|---|---|
| Camera | A Cameraprovides an easy control on the view and target points
 in a cartesian coordinate system. | 
| ImageRenderer | |
| ImageViewport | A ImageViewportallows displaying a 2dImagewithin an OpenGL viewport. | 
| OverlayUtils | Helps understanding how overlay is actually performed by JOGL. | 
| Renderer3d | The Renderer object is a GLEventListener,
 that makes openGL calls necessary to initialize and render 
 a Scenefor its parentICanvas. | 
| View | A Viewholds aScene, aLightSet, anICanvasto render into. | 
Provides interfaces, abstract classes and concrete classes to perform rendering
of 3d objects into a canvas.
This package defines what is a plot3d.rendering.Drawable, 
a plot3d.rendering.Composite, and
a plot3d.rendering.Wireframeable. 
A simple plot3d.rendering.SceneGraph, implemented as a
Composite3d provide a way to render and scale all objects from a single call.
The user defines its SceneGraph and give it to a plot3d.rendering.Scene that is registered
by one or more Canvas3d. This registration process silently generates a 
plot3d.rendering.View that is attached to the Canvas3d and may be controlled by
a plot3d.controllers.PolarViewController.
The View:
Concrete ViewControllers are provided by plot3d.controllers.
Concrete Drawable, Composite and Wireframeable are provided by
plot3d.primitives.
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