Uses of Enum
org.jzy3d.maths.Normal.NormalMode
Package
Description
Provides mathematical tools: coordinates, spaces, grids, and trigonometry for 2 and 3 dimensions.
-
Uses of Normal.NormalMode in org.jzy3d.maths
Modifier and TypeMethodDescriptionstatic Normal.NormalMode
Returns the enum constant of this type with the specified name.static Normal.NormalMode[]
Normal.NormalMode.values()
Returns an array containing the constants of this enum type, in the order they are declared. -
Uses of Normal.NormalMode in org.jzy3d.plot3d.primitives.vbo.drawable
Modifier and TypeFieldDescriptionprotected Normal.NormalMode
DrawableVBO2.normalMode
Should be true AND the element array provided to be able to process averaged normal.Modifier and TypeMethodDescriptionstatic IGLLoader<DrawableVBO2>
DrawableVBO2.makeLoader
(float[] points, int pointDimensions, int[][] elementIndices, float[] colors, Normal.NormalMode perVertex) static IGLLoader<DrawableVBO2>
DrawableVBO2.makeLoader
(float[] points, int pointDimensions, int[] elementStart, int[] elementLength, float[] coloring, Normal.NormalMode normalMode) static IGLLoader<DrawableVBO2>
DrawableVBO2.makeLoader
(float[] points, int pointDimensions, int[] elements, int elementSize, IColorMap colormap, float[] coloring, Normal.NormalMode normalMode) ModifierConstructorDescriptionDrawableVBO2
(float[] points, int[][] elementIndices, float[] colors, Normal.NormalMode normalMode) DrawableVBO2
(float[] points, int pointDimensions, int[] elements, IColorMap colormap, Normal.NormalMode normalMode) -
Uses of Normal.NormalMode in org.jzy3d.plot3d.primitives.vbo.drawable.loaders
ModifierConstructorDescriptionVBOBufferLoaderForArrays
(float[] points, int pointDimensions, int[][] elementIndices, IColorMap colormap, float[] coloring, Normal.NormalMode normalMode) VBOBufferLoaderForArrays
(float[] points, int pointDimensions, int[] elementStarts, int[] elementLength, IColorMap colormap, float[] coloring, Normal.NormalMode normalMode) VBOBufferLoaderForArrays
(float[] points, int pointDimensions, int[] geometries, int verticesPerGeometry, IColorMap colormap, float[] coloring, Normal.NormalMode normalMode)