public class SimplePolygon extends Polygon implements ISingleColorable, IMultiColorable
SimplePolygon makes the simplest possible GL rendering with
especially no:
AbstractGeometry.PolygonModecenter, color, mapper, points, polygonMode, polygonOffsetFillEnablefacestatus, wfcolor, wfstatus, wfwidthbbox, boundingBoxColor, boundingBoxDisplayed, displayed, hasListeners, legend, legendDisplayed, listeners, spaceTransformer, transform, transformBefore| Constructor and Description |
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SimplePolygon() |
| Modifier and Type | Method and Description |
|---|---|
void |
draw(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam)
Call OpenGL2 routines for rendering the object.
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add, add, applyGeometryTransform, applyPolygonModeFill, applyPolygonModeFillGL2, applyPolygonModeFillGLES2, applyPolygonModeLine, applyPolygonModeLineGL2, applyPolygonModeLineGLES2, callPointForWireframe, callPointsForFace, callPointsForFaceGL2, callPointsForFaceGLES2, callPointsForFaceGLES2, callPointsForWireframeGL2, end, get, getBarycentre, getColor, getColorMapper, getDistance, getLongestDistance, getPoints, getPolygonMode, getShortestDistance, isPolygonOffsetFillEnable, polygonOffseFillEnable, polygonOffsetFillDisable, setColor, setColorMapper, setPolygonMode, setPolygonOffsetFillEnable, setPolygonOffsetFillEnable, size, toString, updateBoundsgetFaceDisplayed, getWireframeColor, getWireframeDisplayed, getWireframeWidth, setFaceDisplayed, setWireframeColor, setWireframeDisplayed, setWireframeWidthaddDrawableListener, call, call, callWithAlphaFactor, colorGL2, colorGLES2, dispose, doDrawBounds, doTransform, fireDrawableChanged, fireDrawableChanged, getBoundingBoxColor, getBounds, getLegend, getSpaceTransformer, getTransform, getTransformBefore, hasLegend, isBoundingBoxDisplayed, isDisplayed, isLegendDisplayed, negative, removeDrawableListener, setBoundingBoxColor, setBoundingBoxDisplayed, setDisplayed, setLegend, setLegendDisplayed, setSpaceTransformer, setTransform, setTransformBefore, toString, vertexGL2, vertexGLES2clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitgetColor, setColorgetColorMapper, setColorMapperpublic void draw(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam)
AbstractDrawabledraw in interface IGLRendererdraw in class AbstractGeometrygl - GL2 contextglu - GLU contextcam - a reference to a shooting Camera.Copyright © 2016. All rights reserved.