See: Description
Interface | Description |
---|---|
IImageViewport | |
Renderer2d |
Class | Description |
---|---|
AbstractViewportManager |
An
AbstractViewportManager describes an element that occupies the
whole rendering ICanvas or only a vertical slice of it. |
AWTImageViewport |
A
AWTImageViewport allows displaying a 2d Image within an
OpenGL2 viewport. |
AWTRenderer3d | |
AWTView | |
Camera |
A
Camera allow to define on the view and target points in a cartesian
coordinate system. |
CroppingView | |
ImageRenderer | |
OverlayUtils |
Helps understanding how overlay is actually performed by JOGL2.
|
Renderer3d |
The
Renderer3d object is a GLEventListener , that makes openGL
calls necessary to initialize and render a Scene for an
ICanvas . |
SelectableView |
An handles 2d projection updates to ensure mouse is always computing
intersection with objects in a relevant state.
|
View | |
ViewportBuilder | |
ViewportConfiguration |
A
ViewportConfiguration states how a particular GL rendering should
occupy a canvas area. |
Enum | Description |
---|---|
ViewportMode |
plot3d.rendering.Drawable
,
a plot3d.rendering.Composite
, and
a plot3d.rendering.Wireframeable
.
A simple plot3d.rendering.SceneGraph
, implemented as a
Composite3d provide a way to render and scale all objects from a single call.
The user defines its SceneGraph and give it to a plot3d.rendering.Scene
that is registered
by one or more Canvas3d. This registration process silently generates a
plot3d.rendering.View
that is attached to the Canvas3d and may be controlled by
a plot3d.controllers.PolarViewController
.
The View:
Concrete ViewControllers are provided by plot3d.controllers
.
Concrete Drawable, Composite and Wireframeable are provided by
plot3d.primitives
.
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