Interface | Description |
---|---|
Croppable | |
IGLBindedResource |
Defines an objects that uses resources that should be loaded
using an available GL context.
|
IGLRenderer | |
ISortableDraw |
Class | Description |
---|---|
AbstractComposite |
A Composite gathers several Drawable and provides default methods
for rendering them all in one call.
|
AbstractDrawable |
A
AbstractDrawable defines objects that may be rendered into an
OpenGL context provided by a ICanvas . |
AbstractGeometry | |
AbstractWireframeable |
An
AbstractWireframeable is a AbstractDrawable
that has a wireframe mode for display. |
AWTScatterMultiColor | |
AWTScatterMultiColorList |
A scatter plot supporting a List
|
CompileableComposite |
A
CompileableComposite allows storage and subsequent faster execution
of individual contained instances drawing routines in an OpenGL display list. |
ConcurrentLineStrip | |
ConcurrentLineStripSplitted | |
ConcurrentScatterMultiColor | |
ConcurrentScatterMultiColorList | |
ConcurrentScatterPoint | |
CroppableLineStrip | |
Cylinder | |
Disk | |
FlatLine2d | |
HistogramBar | |
LightPoint | |
LineStrip |
Color works as follow:
If wireframe color is null (default), uses each point color and performs
color interpolation
Otherwise apply a uniform wireframe color.
|
LineStripInterpolated | |
Parallelepiped |
A Parallelepiped is a parallelepiped rectangle that is Drawable
and Wireframeable.
|
ParallelepipedComposite |
A composite implementation of a parallelepiped, meaning it can be decomposed
into distinct primitive for polygon ordering.
|
Point |
A Point3d is a storage for a Coord3d and a Color that represents a drawable
3d point.
|
Polygon |
Supports additional settings
|
Quad | |
Scatter |
Experimental 3d object.
|
ScatterMultiColor |
A scatter plot supporting a colormap for shading each dot color and alpha.
|
ScatterMultiColorList |
A scatter plot supporting a List
|
ScatterPoint |
Experimental 3d object.
|
Shape | |
SimplePolygon |
A
SimplePolygon makes the simplest possible GL rendering with
especially no:
gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_FILL);
gl.glEnable(GL2.GL_POLYGON_OFFSET_FILL);
|
Sphere |
A Sphere allows rendering a sphere.
|
TesselatedPolygon |
A polygon made of two triangles with no wireframe on their adjacent side.
|
Tube |
A
Tube may be used to render cylinders or pyramids, according to its
input parameters. |
Enum | Description |
---|---|
AbstractGeometry.PolygonMode | |
ParallelepipedComposite.PolygonType |
Copyright © 2016. All rights reserved.