public class ConcurrentScatterMultiColorList extends ScatterMultiColorList implements IMultiColorable
coordinates, mapper, width
bbox, boundingBoxColor, boundingBoxDisplayed, displayed, hasListeners, legend, legendDisplayed, listeners, spaceTransformer, transform, transformBefore
Constructor and Description |
---|
ConcurrentScatterMultiColorList(ColorMapper mapper) |
ConcurrentScatterMultiColorList(List<Coord3d> coordinates,
ColorMapper mapper) |
ConcurrentScatterMultiColorList(List<Coord3d> coordinates,
ColorMapper mapper,
float width) |
Modifier and Type | Method and Description |
---|---|
void |
add(Coord3d c) |
void |
applyGeometryTransform(Transform transform) |
void |
clear() |
void |
drawGL2(com.jogamp.opengl.GL gl) |
void |
drawGLES2() |
void |
updateBounds() |
draw, getColorMapper, getData, setColorMapper, setData, setWidth
addDrawableListener, call, call, callWithAlphaFactor, colorGL2, colorGLES2, dispose, doDrawBounds, doTransform, fireDrawableChanged, fireDrawableChanged, getBarycentre, getBoundingBoxColor, getBounds, getDistance, getLegend, getLongestDistance, getShortestDistance, getSpaceTransformer, getTransform, getTransformBefore, hasLegend, isBoundingBoxDisplayed, isDisplayed, isLegendDisplayed, negative, removeDrawableListener, setBoundingBoxColor, setBoundingBoxDisplayed, setDisplayed, setLegend, setLegendDisplayed, setSpaceTransformer, setTransform, setTransformBefore, toString, toString, vertexGL2, vertexGLES2
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
getColorMapper, setColorMapper
public ConcurrentScatterMultiColorList(ColorMapper mapper)
public ConcurrentScatterMultiColorList(List<Coord3d> coordinates, ColorMapper mapper)
public ConcurrentScatterMultiColorList(List<Coord3d> coordinates, ColorMapper mapper, float width)
public void drawGLES2()
drawGLES2
in class ScatterMultiColorList
public void drawGL2(com.jogamp.opengl.GL gl)
drawGL2
in class ScatterMultiColorList
public void applyGeometryTransform(Transform transform)
applyGeometryTransform
in class ScatterMultiColorList
public void updateBounds()
updateBounds
in class ScatterMultiColorList
public void add(Coord3d c)
add
in class ScatterMultiColorList
public void clear()
clear
in class ScatterMultiColorList
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