Uses of Interface
org.jzy3d.plot3d.primitives.IGLRenderer

Packages that use IGLRenderer
org.jzy3d.plot3d.primitives   
org.jzy3d.plot3d.primitives.contour   
org.jzy3d.plot3d.primitives.enlightables   
org.jzy3d.plot3d.primitives.graphs   
org.jzy3d.plot3d.primitives.graphs.impl   
org.jzy3d.plot3d.primitives.parameq   
org.jzy3d.plot3d.primitives.pickable   
org.jzy3d.plot3d.primitives.selectable   
org.jzy3d.plot3d.primitives.textured   
org.jzy3d.plot3d.primitives.vbo   
org.jzy3d.plot3d.rendering.view.annotation   
org.jzy3d.plot3d.text   
org.jzy3d.plot3d.text.drawable   
org.jzy3d.plot3d.text.drawable.cells   
 

Uses of IGLRenderer in org.jzy3d.plot3d.primitives
 

Classes in org.jzy3d.plot3d.primitives that implement IGLRenderer
 class AbstractComposite
          A Composite gathers several Drawable and provides default methods for rendering them all in one call.
 class AbstractDrawable
          A AbstractDrawable defines objects that may be rendered into an OpenGL context provided by a ICanvas.
 class AbstractGeometry
           
 class AbstractWireframeable
          An AbstractWireframeable is a AbstractDrawable that has a wireframe mode for display.
 class AWTScatterMultiColor
           
 class AWTScatterMultiColorList
          A scatter plot supporting a List as input.
 class CompileableComposite
          A CompileableComposite allows storage and subsequent faster execution of individual contained instances drawing routines in an OpenGL display list.
 class Cylinder
           
 class Disk
           
 class FlatLine2d
           
 class HistogramBar
           
 class LineStrip
          Color works as follow: If wireframe color is null (default), uses each point color and performs color interpolation Otherwise apply a uniform wireframe color.
 class LineStripInterpolated
           
 class Parallelepiped
          A Parallelepiped is a parallelepiped rectangle that is Drawable and Wireframeable.
 class ParallelepipedComposite
          A composite implementation of a parallelepiped, meaning it can be decomposed into distinct primitive for polygon ordering.
 class Point
          A Point3d is a storage for a Coord3d and a Color that represents a drawable 3d point.
 class Polygon
          Supports additional settings
 class Quad
          A Quad extends a Polygon in order to provide a specific draw() method that relies on a dedicated GL2 call (GL_QUADS), and to ensure the number of points is never greater than 4.
 class Scatter
          Experimental 3d object.
 class ScatterMultiColor
          A scatter plot supporting a colormap for shading each dot color and alpha.
 class ScatterMultiColorList
          A scatter plot supporting a List as input.
 class Shape
          Allows building custom shapes defined by an ArrayList of Polygons.
 class SimplePolygon
          A SimplePolygon makes the simplest possible GL rendering with especially no: gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_FILL); gl.glEnable(GL2.GL_POLYGON_OFFSET_FILL);
 class Sphere
          A Sphere allows rendering a sphere.
 class TesselatedPolygon
          A polygon made of two triangles with no wireframe on their adjacent side.
 class Tube
          A Tube may be used to render cylinders or pyramids, according to its input parameters.
 

Uses of IGLRenderer in org.jzy3d.plot3d.primitives.contour
 

Classes in org.jzy3d.plot3d.primitives.contour that implement IGLRenderer
 class ContourLevel
          A ContourLevel is an AbstractComposite gathering a collection of LineStrips for a given contour level.
 

Uses of IGLRenderer in org.jzy3d.plot3d.primitives.enlightables
 

Classes in org.jzy3d.plot3d.primitives.enlightables that implement IGLRenderer
 class AbstractEnlightable
           
 class EnlightableBar
           
 class EnlightableDisk
           
 class EnlightablePolygon
           
 class EnlightableSphere
          A Sphere allows rendering a sphere.
 

Uses of IGLRenderer in org.jzy3d.plot3d.primitives.graphs
 

Classes in org.jzy3d.plot3d.primitives.graphs that implement IGLRenderer
 class AbstractDrawableGraph2d<V,E>
          An implementation based on Pickable objects should register mapping between vertex model and vertex representation through PickSupport.registerPickableObject(IPickable pickable, V v) Registration should be done by overriding setGraphModel.
 

Uses of IGLRenderer in org.jzy3d.plot3d.primitives.graphs.impl
 

Classes in org.jzy3d.plot3d.primitives.graphs.impl that implement IGLRenderer
 class DefaultDrawableGraph2d<V,E>
           
 class PointGraph2d<V,E>
           
 class TextureGraph2d<V,E>
           
 

Uses of IGLRenderer in org.jzy3d.plot3d.primitives.parameq
 

Classes in org.jzy3d.plot3d.primitives.parameq that implement IGLRenderer
 class ParametricDrawable
           
 class ParametricDrawable2
           
 

Uses of IGLRenderer in org.jzy3d.plot3d.primitives.pickable
 

Subinterfaces of IGLRenderer in org.jzy3d.plot3d.primitives.pickable
 interface Pickable
           
 

Classes in org.jzy3d.plot3d.primitives.pickable that implement IGLRenderer
 class PickablePoint
           
 class PickablePolygon
           
 class PickableSphere
           
 class PickableTexture
           
 

Uses of IGLRenderer in org.jzy3d.plot3d.primitives.selectable
 

Classes in org.jzy3d.plot3d.primitives.selectable that implement IGLRenderer
 class SelectableScatter
          A Scatter that supports an "highlighted status" to change selected point color
 class SelectableSphere
           
 

Uses of IGLRenderer in org.jzy3d.plot3d.primitives.textured
 

Classes in org.jzy3d.plot3d.primitives.textured that implement IGLRenderer
 class DrawableTexture
          A DrawableTexture can only mount its texture while the GL2 thread is current, so the best is to let draw() automount texture file the first time the resource is required.
 class TexturedCube
           
 class TexturedCylinder
           
 class TranslucentQuad
           
 

Uses of IGLRenderer in org.jzy3d.plot3d.primitives.vbo
 

Classes in org.jzy3d.plot3d.primitives.vbo that implement IGLRenderer
 class DrawableVBO
          A DrawableVBO is able to efficiently large collection of geometries.
 

Uses of IGLRenderer in org.jzy3d.plot3d.rendering.view.annotation
 

Classes in org.jzy3d.plot3d.rendering.view.annotation that implement IGLRenderer
 class BarycenterAnnotation
          Draws the barycenter of an AbstractGeometry and a line each point and the barycenter.
 class CameraDistanceAnnotation
          Draws all point distance to camera eye.
 class CameraPathAnnotation
          Record the camera position at regular interval and draws the path based on these point accumulation.
 

Uses of IGLRenderer in org.jzy3d.plot3d.text
 

Classes in org.jzy3d.plot3d.text that implement IGLRenderer
 class DrawableTextWrapper
          A DrawableTextWrapper wraps any text rendered by an ITextRenderer into an AbstractDrawable, meaning it can be injected in the scene graph, and be transformed.
 

Uses of IGLRenderer in org.jzy3d.plot3d.text.drawable
 

Classes in org.jzy3d.plot3d.text.drawable that implement IGLRenderer
 class DrawableTextBillboard
           
 class DrawableTextBitmap
           
 class DrawableTextTexture
           
 

Uses of IGLRenderer in org.jzy3d.plot3d.text.drawable.cells
 

Classes in org.jzy3d.plot3d.text.drawable.cells that implement IGLRenderer
 class DrawableTextCell
           
 



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