Package org.jzy3d.plot3d.primitives

Interface Summary
IGLBindedResource Defines an objects that uses resources that should be loaded using an available GL context.
IGLRenderer  
ISortableDraw  
 

Class Summary
AbstractComposite A Composite gathers several Drawable and provides default methods for rendering them all in one call.
AbstractDrawable A AbstractDrawable defines objects that may be rendered into an OpenGL context provided by a ICanvas.
AbstractGeometry  
AbstractWireframeable An AbstractWireframeable is a AbstractDrawable that has a wireframe mode for display.
AWTScatterMultiColor  
AWTScatterMultiColorList A scatter plot supporting a List as input.
CompileableComposite A CompileableComposite allows storage and subsequent faster execution of individual contained instances drawing routines in an OpenGL display list.
Cylinder  
Disk  
FlatLine2d  
HistogramBar  
LineStrip Color works as follow: If wireframe color is null (default), uses each point color and performs color interpolation Otherwise apply a uniform wireframe color.
LineStripInterpolated  
Parallelepiped A Parallelepiped is a parallelepiped rectangle that is Drawable and Wireframeable.
ParallelepipedComposite A composite implementation of a parallelepiped, meaning it can be decomposed into distinct primitive for polygon ordering.
Point A Point3d is a storage for a Coord3d and a Color that represents a drawable 3d point.
Polygon Supports additional settings
Quad A Quad extends a Polygon in order to provide a specific draw() method that relies on a dedicated GL2 call (GL_QUADS), and to ensure the number of points is never greater than 4.
Scatter Experimental 3d object.
ScatterMultiColor A scatter plot supporting a colormap for shading each dot color and alpha.
ScatterMultiColorList A scatter plot supporting a List as input.
Shape Allows building custom shapes defined by an ArrayList of Polygons.
SimplePolygon A SimplePolygon makes the simplest possible GL rendering with especially no: gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_FILL); gl.glEnable(GL2.GL_POLYGON_OFFSET_FILL);
Sphere A Sphere allows rendering a sphere.
TesselatedPolygon A polygon made of two triangles with no wireframe on their adjacent side.
Tube A Tube may be used to render cylinders or pyramids, according to its input parameters.
 

Enum Summary
AbstractGeometry.PolygonMode  
ParallelepipedComposite.PolygonType  
 



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