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Interface Summary | |
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IGLBindedResource | Defines an objects that uses resources that should be loaded using an available GL context. |
IGLRenderer | |
ISortableDraw |
Class Summary | |
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AbstractComposite | A Composite gathers several Drawable and provides default methods for rendering them all in one call. |
AbstractDrawable | A AbstractDrawable defines objects that may be rendered into an
OpenGL context provided by a ICanvas . |
AbstractGeometry | |
AbstractWireframeable | An AbstractWireframeable is a AbstractDrawable
that has a wireframe mode for display. |
AWTScatterMultiColor | |
AWTScatterMultiColorList | A scatter plot supporting a List |
CompileableComposite | A CompileableComposite allows storage and subsequent faster execution
of individual contained instances drawing routines in an OpenGL display list. |
Cylinder | |
Disk | |
FlatLine2d | |
HistogramBar | |
LineStrip | Color works as follow: If wireframe color is null (default), uses each point color and performs color interpolation Otherwise apply a uniform wireframe color. |
LineStripInterpolated | |
Parallelepiped | A Parallelepiped is a parallelepiped rectangle that is Drawable and Wireframeable. |
ParallelepipedComposite | A composite implementation of a parallelepiped, meaning it can be decomposed into distinct primitive for polygon ordering. |
Point | A Point3d is a storage for a Coord3d and a Color that represents a drawable 3d point. |
Polygon | Supports additional settings |
Quad | A Quad extends a Polygon in order to provide a specific
draw() method that relies on a dedicated GL2 call (GL_QUADS), and to
ensure the number of points is never greater than 4. |
Scatter | Experimental 3d object. |
ScatterMultiColor | A scatter plot supporting a colormap for shading each dot color and alpha. |
ScatterMultiColorList | A scatter plot supporting a List |
Shape | Allows building custom shapes defined by an ArrayList of Polygon s. |
SimplePolygon | A SimplePolygon makes the simplest possible GL rendering with
especially no:
gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_FILL);
gl.glEnable(GL2.GL_POLYGON_OFFSET_FILL);
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Sphere | A Sphere allows rendering a sphere. |
TesselatedPolygon | A polygon made of two triangles with no wireframe on their adjacent side. |
Tube | A Tube may be used to render cylinders or pyramids, according to its
input parameters. |
Enum Summary | |
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AbstractGeometry.PolygonMode | |
ParallelepipedComposite.PolygonType |
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