public class CameraDistanceAnnotation extends Point
| Modifier and Type | Field and Description |
|---|---|
protected ITextRenderer |
txt |
protected View |
view |
bbox, boundingBoxColor, boundingBoxDisplayed, displayed, hasListeners, legend, legendDisplayed, listeners, spaceTransformer, transform, transformBefore| Constructor and Description |
|---|
CameraDistanceAnnotation(View view,
Color color) |
| Modifier and Type | Method and Description |
|---|---|
void |
computeCameraPosition() |
void |
doDrawCamera(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam) |
void |
draw(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam)
Call OpenGL2 routines for rendering the object.
|
applyGeometryTransform, clone, getColor, getCoord, getDistance, getLongestDistance, getShortestDistance, setColor, setCoord, setData, setWidth, toString, updateBoundsaddDrawableListener, call, call, callWithAlphaFactor, colorGL2, colorGLES2, dispose, doDrawBounds, doTransform, fireDrawableChanged, fireDrawableChanged, getBarycentre, getBoundingBoxColor, getBounds, getLegend, getSpaceTransformer, getTransform, getTransformBefore, hasLegend, isBoundingBoxDisplayed, isDisplayed, isLegendDisplayed, negative, removeDrawableListener, setBoundingBoxColor, setBoundingBoxDisplayed, setDisplayed, setLegend, setLegendDisplayed, setSpaceTransformer, setTransform, setTransformBefore, toString, vertexGL2, vertexGLES2protected View view
protected ITextRenderer txt
public void draw(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam)
AbstractDrawabledraw in interface IGLRendererdraw in class Pointgl - GL2 contextglu - GLU contextcam - a reference to a shooting Camera.public void computeCameraPosition()
public void doDrawCamera(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam)
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