| Modifier and Type | Field and Description |
|---|---|
protected static String |
INFO |
protected Renderer3d |
renderer |
protected View |
view |
| Constructor and Description |
|---|
VoidCanvas(IChartComponentFactory factory,
Scene scene,
Quality quality) |
| Modifier and Type | Method and Description |
|---|---|
void |
addKeyController(Object o)
A generic interface for mouse listener to remain Windowing toolkit
independant. * Implementation of this method should simply cast the input
assuming it will correspond to canvas-compatible mouse listener.
|
void |
addMouseController(Object o)
A generic interface for mouse listener to remain Windowing toolkit
independant. * Implementation of this method should simply cast the input
assuming it will correspond to canvas-compatible mouse listener.
|
void |
dispose()
Performs all required cleanup when destroying a Canvas.
|
void |
forceRepaint()
Invoked when a user requires the Canvas to be repainted (e.g. a non 3d
layer has changed).
|
String |
getDebugInfo() |
com.jogamp.opengl.GLDrawable |
getDrawable()
Returns the GLDrawable associated with the canvas
|
Renderer3d |
getRenderer() |
int |
getRendererHeight()
Returns the renderer's height, i.e. the display height.
|
int |
getRendererWidth()
Returns the renderer's width, i.e. the display width.
|
View |
getView()
Returns a reference to the held view.
|
void |
removeKeyController(Object o)
A generic interface for key listener to remain Windowing toolkit
independant. * Implementation of this method should simply cast the input
assuming it will correspond to canvas-compatible key listener.
|
void |
removeMouseController(Object o)
A generic interface for key listener to remain Windowing toolkit
independant. * Implementation of this method should simply cast the input
assuming it will correspond to canvas-compatible key listener.
|
com.jogamp.opengl.util.texture.TextureData |
screenshot()
Returns an image with the current renderer's size
|
com.jogamp.opengl.util.texture.TextureData |
screenshot(File file) |
void |
setPixelScale(float[] scale)
Defines pixel scale.
|
protected View view
protected Renderer3d renderer
protected static String INFO
public VoidCanvas(IChartComponentFactory factory, Scene scene, Quality quality)
public View getView()
ICanvaspublic com.jogamp.opengl.GLDrawable getDrawable()
ICanvasgetDrawable in interface ICanvaspublic int getRendererWidth()
ICanvasgetRendererWidth in interface ICanvaspublic int getRendererHeight()
ICanvasgetRendererHeight in interface ICanvaspublic Renderer3d getRenderer()
getRenderer in interface ICanvaspublic void forceRepaint()
ICanvasforceRepaint in interface ICanvaspublic com.jogamp.opengl.util.texture.TextureData screenshot()
ICanvasscreenshot in interface ICanvaspublic com.jogamp.opengl.util.texture.TextureData screenshot(File file) throws IOException
screenshot in interface ICanvasIOExceptionpublic void dispose()
ICanvaspublic void addMouseController(Object o)
ICanvasaddMouseController in interface ICanvaspublic void addKeyController(Object o)
ICanvasaddKeyController in interface ICanvaspublic void removeMouseController(Object o)
ICanvasremoveMouseController in interface ICanvaspublic void removeKeyController(Object o)
ICanvasremoveKeyController in interface ICanvaspublic String getDebugInfo()
getDebugInfo in interface ICanvaspublic void setPixelScale(float[] scale)
ICanvasCamera.screenToModel(com.jogamp.opengl.GL, com.jogamp.opengl.glu.GLU, org.jzy3d.maths.Coord3d)
output wrong result.
When running on Retina display, those two options fixed buggy mouse
selections on Retina:
setPixelScale in interface ICanvasScalableSurface#setSurfaceScale(float[])} in JOGL javadoc for
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