public class AWTScatterMouseSelector extends AWTAbstractMouseSelector
| Modifier and Type | Field and Description |
|---|---|
protected int |
height |
protected SelectableScatter |
scatter |
protected int |
width |
chart, dragging, in, last, out, selectionRenderer| Constructor and Description |
|---|
AWTScatterMouseSelector(SelectableScatter scatter) |
| Modifier and Type | Method and Description |
|---|---|
void |
clearLastSelection() |
protected void |
drawSelection(Graphics2D g2d,
int width,
int height)
Drawing occurs in the selection renderer which as the dimension of the
GL2 scene viewport.
|
protected void |
processSelection(Scene scene,
View view,
int width,
int height)
Make projection and match points belonging to selection.
|
dispose, dragSelection, drawRectangle, initRenderer2d, matchRectangleSelection, matchRectangleSelection, mouseClicked, mouseDragged, mouseEntered, mouseExited, mouseMoved, mousePressed, mouseReleased, mouseWheelMoved, register, releaseSelection, rollOver, startSelection, unregister, updateLast, x, xy, yprotected SelectableScatter scatter
protected int width
protected int height
public AWTScatterMouseSelector(SelectableScatter scatter)
protected void processSelection(Scene scene, View view, int width, int height)
processSelection in class AWTAbstractMouseSelectorprotected void drawSelection(Graphics2D g2d, int width, int height)
AWTAbstractMouseSelectordrawSelection in class AWTAbstractMouseSelectorAbstractViewportManager} and {@link Camera}public void clearLastSelection()
clearLastSelection in class AWTAbstractMouseSelectorCopyright © 2016. All rights reserved.