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Camera provides an easy control on the view and target points
in a cartesian coordinate system.ICanvas embed a Renderer3d for handling GL events,
a mouse and keyboard controllers for setting the viewpoint
(inheriting ViewPointController), and a Scene storing
the actual Graph and Views.CanvasAWT attached to a Scene, with a given rendering Quality.
CanvasSwing owns an OpenGL Renderer3d
for handling GL events, and link it to the scene's View.Scene, with a given rendering Quality.
Chart is a convenient object that gather all components required to render
a 3d scene for plotting.ChartScene provides ChartView to its target
canvases and set a BarycentreOrderingStrategy as polygon
ordering method.ChartView allows displaying a 3d scene on the left,
and a set of AbstractDrawable's Legend on the right.ColorMapper is a IColorMappable and a IColorMap at the same time.CompileableComposite allows storage and subsequent faster execution of individual
contained instances drawing routines in an OpenGL display list.ContourLevel is an AbstractComposite gathering a collection of
LineStrips for a given contour level.Coord2d stores a 2 dimensional coordinate for cartesian (x,y) or
polar (a,r) mode, and provide operators allowing to add, substract,
multiply and divises coordinate values, as well as computing the distance between
two points, and converting polar and cartesian coordinates.Coord3d stores a 3 dimensional coordinate for cartesian or polar mode,
and provide few operators.
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