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Camera provides an easy control on the view and target points
in a cartesian coordinate system.ICanvas embed an OpenGL Renderer3d for handling GL events,
a mouse and keyboard controllers for setting the viewpoint
(inheriting ViewPointController), and a Scene storing
the actual Graph and Views.Scene, with a given rendering Quality.
Renderer3d for handling GL events,
a mouse and keyboard controllers for setting the viewpoint
(inheriting ViewPointController), and a Scene storing
the actual Graph and Views.Scene, with a given rendering Quality.
Chart is a convenient object that gather all components required to render
a 3d scene for plotting.ChartScene provides ChartView to its target
canvases and set a BarycentreOrderingStrategy as polygon
ordering method.ChartView allows displaying a 3d scene on the left,
and a set of AbstractDrawable's Legend on the right.Color provides a representation of a color.ColorMapper is a IColorMappable and a IColorMap at the same time.CompileableComposite allows storage and subsequent faster execution of individual
contained instances drawing routines in an OpenGL display list.ContourLevel is an AbstractComposite gathering a collection of
LineStrips for a given contour level.Coord2d stores a 2 dimensional coordinate for cartesian (x,y) or
polar (a,r) mode, and provide operators allowing to add, substract,
multiply and divises coordinate values, as well as computing the distance between
two points, and converting polar and cartesian coordinates.
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