Package jgl.context
Class gl_pointer
java.lang.Object
jgl.context.gl_pointer
- Direct Known Subclasses:
gle_pointer
gl_pointer is the class points to all current instants of jGL 2.4.
- Version:
- 0.3, 21 Nov 2006
- Author:
- Robin Bing-Yu Chen
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Field Summary
Modifier and TypeFieldDescriptionprotected gl_context
protected int
Current Status The status of GL about selection, point size, texturing, smooth or flat shading, depth buffer, and clip-plane clipping. -
Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
gl_blending
(boolean state) void
gl_clipping
(boolean state) void
gl_depth
(boolean state) void
gl_lighting
(boolean state) void
gl_point_size
(boolean state) void
gl_select
(boolean state) void
gl_smooth
(boolean state) void
gl_stipple_line
(boolean state) void
gl_stipple_poly
(boolean state) void
gl_texture
(boolean state)
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Field Details
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CC
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status
protected int statusCurrent Status The status of GL about selection, point size, texturing, smooth or flat shading, depth buffer, and clip-plane clipping.Status Select Point Texture Smooth Depth Clipping --------------------------------------------------- ??00?0 no no no ??00?1 no no yes 0?000? no no no no 0?001? no no no yes ??01?0 no yes no ??01?1 no yes yes 0?010? no no yes no 0?011? no no yes yes ??10?0 yes no no ??10?1 yes no yes 0?100? no yes no no 0?101? no yes no yes ??11?0 yes yes no ??11?1 yes yes yes 0?110? no yes yes no 0?111? no yes yes yes 00???? no no 01???? no yes 1----? yes --- --- --- --- where ? means independent, - means ignore.
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clipping
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vp_clipping
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geometry
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render
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line
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basic_pixel
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pixel
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line_pixel
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poly_pixel
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Constructor Details
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gl_pointer
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Method Details
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gl_stipple_line
public void gl_stipple_line(boolean state) -
gl_stipple_poly
public void gl_stipple_poly(boolean state) -
gl_clipping
public void gl_clipping(boolean state) -
gl_depth
public void gl_depth(boolean state) -
gl_smooth
public void gl_smooth(boolean state) -
gl_texture
public void gl_texture(boolean state) -
gl_point_size
public void gl_point_size(boolean state) -
gl_select
public void gl_select(boolean state) -
gl_lighting
public void gl_lighting(boolean state) -
gl_blending
public void gl_blending(boolean state)
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