See: Description
| Class | Description |
|---|---|
| Rotate |
Rotate is a
Transformer that stores the angle and rotate values
required to perform the effective OpenGL rotation in the ModelView matrix. |
| Rotator | |
| Scale |
Scale is a
Transformer that stores the scaling factor required to
perform the effective OpenGL2 scaling in the ModelView Matrix. |
| Transform | |
| Translate |
Translate is a
Transformer that stores the offset required to perform
the effective OpenGL2 translation in the ModelView Matrix. |
| TranslateDrawable |
Translate drawable to (0,0,0) or back to its previous position according to
the input parameters.
|
Transformers that allow computing transformations
such as Rotate, Translate, and Scale.
execute(GL) method that a
Drawable calls just before rendering itself with
Drawable.draw(GL,GLU,Camera).
Transform.
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