Modifier and Type | Method and Description |
---|---|
Halign |
AxeBox2d.layoutHorizontal(int direction,
Camera cam,
Halign hal,
Coord3d tickPosition) |
Modifier and Type | Method and Description |
---|---|
BoundingBox3d |
AxeBox2d.RotatedTextBitmapRenderer.drawText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String text,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord2d screenOffset,
Coord3d sceneOffset) |
Halign |
AxeBox2d.layoutHorizontal(int direction,
Camera cam,
Halign hal,
Coord3d tickPosition) |
Modifier and Type | Method and Description |
---|---|
Halign |
AxeBox.layoutHorizontal(int direction,
Camera cam,
Halign hal,
Coord3d tickPosition) |
Modifier and Type | Method and Description |
---|---|
void |
AxeBox.drawAxisTickNumericLabel(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
int direction,
Camera cam,
Color color,
Halign hAlign,
Valign vAlign,
BoundingBox3d ticksTxtBounds,
String tickLabel,
Coord3d tickPosition) |
void |
LogAxeBox.drawAxisTicks(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
int direction,
Color color,
Halign hal,
Valign val,
float tickLength,
BoundingBox3d ticksTxtBounds,
double xpos,
double ypos,
double zpos,
float xdir,
float ydir,
float zdir,
double[] ticks) |
void |
AxeBox.drawAxisTicks(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
int direction,
Color color,
Halign hal,
Valign val,
float tickLength,
BoundingBox3d ticksTxtBounds,
double xpos,
double ypos,
double zpos,
float xdir,
float ydir,
float zdir,
double[] ticks) |
protected BoundingBox3d |
LogAxeBox.drawTicks(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
int axis,
int direction,
Color color,
Halign hal,
Valign val) |
protected BoundingBox3d |
AxeBoxWithTxtRenderer.drawTicks(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
int axis,
int direction,
Color color,
Halign hal,
Valign val) |
protected BoundingBox3d |
AxeBox.drawTicks(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
int axis,
int direction,
Color color,
Halign hal,
Valign val)
Draws axis labels, tick lines and tick label
|
Halign |
AxeBox.layoutHorizontal(int direction,
Camera cam,
Halign hal,
Coord3d tickPosition) |
Modifier and Type | Field and Description |
---|---|
protected Halign |
DefaultGraphFormatter.vertexLabelHalign |
Modifier and Type | Method and Description |
---|---|
Halign |
IGraphFormatter.getVertexLabelHalign() |
Halign |
DefaultGraphFormatter.getVertexLabelHalign() |
Modifier and Type | Method and Description |
---|---|
void |
IGraphFormatter.setVertexLabelHalign(Halign vertexLabelHalign) |
void |
DefaultGraphFormatter.setVertexLabelHalign(Halign vertexLabelHalign) |
Modifier and Type | Field and Description |
---|---|
protected Halign |
DrawableTextWrapper.halign |
Modifier and Type | Method and Description |
---|---|
Halign |
DrawableTextWrapper.getHalign() |
Modifier and Type | Method and Description |
---|---|
void |
DrawableTextWrapper.configure(String txt,
Coord3d position,
Color color,
Halign ha,
Valign va) |
BoundingBox3d |
ITextRenderer.drawText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String s,
Coord3d position,
Halign halign,
Valign valign,
Color color) |
BoundingBox3d |
AbstractTextRenderer.drawText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String s,
Coord3d position,
Halign halign,
Valign valign,
Color color) |
BoundingBox3d |
ITextRenderer.drawText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String s,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord2d screenOffset) |
BoundingBox3d |
AbstractTextRenderer.drawText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String s,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord2d screenOffset) |
BoundingBox3d |
ITextRenderer.drawText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String s,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord2d screenOffset,
Coord3d sceneOffset) |
BoundingBox3d |
ITextRenderer.drawText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String s,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord3d sceneOffset) |
BoundingBox3d |
AbstractTextRenderer.drawText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String s,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord3d sceneOffset) |
void |
DrawableTextWrapper.setHalign(Halign halign) |
Modifier and Type | Method and Description |
---|---|
static Halign |
Halign.valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static Halign[] |
Halign.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
Modifier and Type | Field and Description |
---|---|
protected Halign |
TextCellRenderer.h |
Modifier and Type | Method and Description |
---|---|
Halign |
TextCellRenderer.getHorizontalAlignement() |
Modifier and Type | Method and Description |
---|---|
void |
TextCellRenderer.setHorizontalAlignement(Halign h) |
Constructor and Description |
---|
TextCellRenderer(int n,
String txt,
Font font,
Halign halign,
boolean drawBorder) |
Modifier and Type | Method and Description |
---|---|
void |
TextOverlay.appendText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String s,
Coord3d position,
Halign halign,
Valign valign,
Color color) |
Modifier and Type | Method and Description |
---|---|
float |
TextBitmapRenderer.computeXWithAlign(Halign halign,
Coord3d posScreen,
float strlen,
float x) |
BoundingBox3d |
TextBitmapRenderer.drawText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String text,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord2d screenOffset,
Coord3d sceneOffset)
Draw a string at the specified position and compute the 3d volume
occupied by the string according to the current Camera configuration.
|
BoundingBox3d |
TextBillboardRenderer.drawText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String s,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord2d screenOffset,
Coord3d sceneOffset)
Draw a string at the specified position and compute the 3d volume
occupied by the string according to the current Camera configuration.
|
void |
TextBillboardRenderer.drawText(com.jogamp.opengl.GL gl,
String s,
Coord3d position,
Halign halign,
Valign valign,
Color color)
Draw a string at the specified position.
|
Modifier and Type | Method and Description |
---|---|
BoundingBox3d |
JOGLTextRenderer.drawText(com.jogamp.opengl.GL gl,
com.jogamp.opengl.glu.GLU glu,
Camera cam,
String s,
Coord3d position,
Halign halign,
Valign valign,
Color color,
Coord2d screenOffset,
Coord3d sceneOffset) |
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