public class Angle3d extends Object
Constructor and Description |
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Angle3d(Coord3d p1,
Coord3d p2,
Coord3d p3)
Create an angle, described by three coordinates.
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Angle3d(float x1,
float y1,
float z1,
float x2,
float y2,
float z2,
float x3,
float y3,
float z3)
Create an angle, described by three points.
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Modifier and Type | Method and Description |
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float |
angle()
Computes the angle at vertex p2 between rays p1,p2 and p3,p2.
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float |
cos()
Computes cosinus of the angle
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float |
sin()
Computes the sinus of the angle, by creating a fourth point
on an orthogonal direction.
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