public class Angle3d extends Object
| Constructor and Description | 
|---|
Angle3d(Coord3d p1,
       Coord3d p2,
       Coord3d p3)
Create an angle, described by three coordinates. 
 | 
Angle3d(float x1,
       float y1,
       float z1,
       float x2,
       float y2,
       float z2,
       float x3,
       float y3,
       float z3)
Create an angle, described by three points. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
float | 
angle()
Computes the angle at vertex p2 between rays p1,p2 and p3,p2. 
 | 
float | 
cos()
Computes cosinus of the angle 
 | 
float | 
sin()
Computes the sinus of the angle, by creating a fourth point
 on an orthogonal direction. 
 | 
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