public class AWTSphereMouseSelector extends AWTAbstractMouseSelector
Modifier and Type | Field and Description |
---|---|
protected int |
height |
protected Deque<Coord2d> |
hull |
protected List<Coord3d> |
projection |
protected SelectableSphere |
sphere |
protected int |
width |
chart, dragging, in, last, out, selectionRenderer
Constructor and Description |
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AWTSphereMouseSelector(SelectableSphere scatter) |
Modifier and Type | Method and Description |
---|---|
void |
clearLastSelection() |
protected void |
drawSelection(Graphics2D g2d,
int width,
int height)
Drawing occurs in the selection renderer which as the dimension of the
GL2 scene viewport.
|
protected void |
processSelection(Scene scene,
View view,
int width,
int height)
Make projection and match points belonging to selection.
|
dispose, dragSelection, drawRectangle, initRenderer2d, matchRectangleSelection, matchRectangleSelection, mouseClicked, mouseDragged, mouseEntered, mouseExited, mouseMoved, mousePressed, mouseReleased, mouseWheelMoved, register, releaseSelection, rollOver, startSelection, unregister, updateLast, x, xy, y
protected SelectableSphere sphere
protected int width
protected int height
public AWTSphereMouseSelector(SelectableSphere scatter)
protected void processSelection(Scene scene, View view, int width, int height)
processSelection
in class AWTAbstractMouseSelector
protected void drawSelection(Graphics2D g2d, int width, int height)
AWTAbstractMouseSelector
drawSelection
in class AWTAbstractMouseSelector
AbstractViewportManager} and {@link Camera}
public void clearLastSelection()
clearLastSelection
in class AWTAbstractMouseSelector
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