|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
See:
Description
| Interface Summary | |
|---|---|
| Renderer2d | |
| Class Summary | |
|---|---|
| Camera | A Camera provides an easy control on the view and target points
in a cartesian coordinate system. |
| ImageRenderer | |
| ImageViewport | A ImageViewport allows displaying a 2d Image within an OpenGL2 viewport. |
| OverlayUtils | Helps understanding how overlay is actually performed by JOGL2. |
| Renderer3d | The Renderer3d object is a GLEventListener,
that makes openGL calls necessary to initialize and render
a Scene for an ICanvas. |
| SelectableView | An handles 2d projection updates to ensure mouse is always computing intersection with objects in a relevant state. |
| View | A View holds a Scene, a LightSet, an ICanvas
to render into. |
| ViewPort | A ViewPort states how a particular GL rendering should
occupy screen. |
Provides interfaces, abstract classes and concrete classes to perform rendering
of 3d objects into a canvas.
This package defines what is a plot3d.rendering.Drawable,
a plot3d.rendering.Composite, and
a plot3d.rendering.Wireframeable.
A simple plot3d.rendering.SceneGraph, implemented as a
Composite3d provide a way to render and scale all objects from a single call.
The user defines its SceneGraph and give it to a plot3d.rendering.Scene that is registered
by one or more Canvas3d. This registration process silently generates a
plot3d.rendering.View that is attached to the Canvas3d and may be controlled by
a plot3d.controllers.PolarViewController.
The View:
Concrete ViewControllers are provided by plot3d.controllers.
Concrete Drawable, Composite and Wireframeable are provided by
plot3d.primitives.
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||