Uses of Interface
org.jzy3d.colors.ISingleColorable

Packages that use ISingleColorable
org.jzy3d.plot3d.primitives Provides 3d primitives that either implement plot3d.rendering.Drawable or plot3d.rendering.Composite3d, and thus provide a draw() and transform() function for the plot3d.rendering.Scene
org.jzy3d.plot3d.primitives.contour   
org.jzy3d.plot3d.primitives.enlightables   
org.jzy3d.plot3d.primitives.pickable   
org.jzy3d.plot3d.primitives.selectable   
org.jzy3d.plot3d.primitives.textured   
 

Uses of ISingleColorable in org.jzy3d.plot3d.primitives
 

Classes in org.jzy3d.plot3d.primitives that implement ISingleColorable
 class AbstractComposite
          A Composite gathers several Drawable and provides default methods for rendering them all in one call.
 class CompileableComposite
          A CompileableComposite allows storage and subsequent faster execution of individual contained instances drawing routines in an OpenGL display list.
 class CompositeParallelepiped
          A composite implementation of a parallelepiped, meaning it can be decomposed into distinct primitive for polygon ordering.
 class Cylinder
           
 class Disk
           
 class FlatLine2d
           
 class HistogramBar
           
 class InterpolatedLineStrip
           
 class Parallelepiped
          A Parallelepiped is a parallelepiped rectangle that is Drawable and Wireframeable.
 class Point
          A Point3d is a storage for a Coord3d and a Color that represents a drawable 3d point.
 class Polygon
          Supports additional settings
 class Quad
          A Quad extends a Polygon in order to provide a specific draw() method that relies on a dedicated GL2 call (GL_QUADS), and to ensure the number of points is never greater than 4.
 class Scatter
          Experimental 3d object.
 class Shape
          Allows building custom shapes defined by an ArrayList of Polygons.
 class SimplePolygon
          A SimplePolygon makes the simplest possible GL rendering with especially no: gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_FILL); gl.glEnable(GL2.GL_POLYGON_OFFSET_FILL);
 class Sphere
          A Sphere allows rendering a sphere.
 class Tube
          A Tube may be used to render cylinders or pyramids, according to its input parameters.
 

Uses of ISingleColorable in org.jzy3d.plot3d.primitives.contour
 

Classes in org.jzy3d.plot3d.primitives.contour that implement ISingleColorable
 class ContourLevel
          A ContourLevel is an AbstractComposite gathering a collection of LineStrips for a given contour level.
 

Uses of ISingleColorable in org.jzy3d.plot3d.primitives.enlightables
 

Classes in org.jzy3d.plot3d.primitives.enlightables that implement ISingleColorable
 class EnlightableBar
           
 class EnlightableDisk
           
 class EnlightableSphere
          A Sphere allows rendering a sphere.
 

Uses of ISingleColorable in org.jzy3d.plot3d.primitives.pickable
 

Classes in org.jzy3d.plot3d.primitives.pickable that implement ISingleColorable
 class PickablePoint
           
 class PickablePolygon
           
 class PickableSphere
           
 

Uses of ISingleColorable in org.jzy3d.plot3d.primitives.selectable
 

Classes in org.jzy3d.plot3d.primitives.selectable that implement ISingleColorable
 class SelectableScatter
          A Scatter that supports an "highlighted status" to change selected point color
 class SelectableSphere
           
 

Uses of ISingleColorable in org.jzy3d.plot3d.primitives.textured
 

Classes in org.jzy3d.plot3d.primitives.textured that implement ISingleColorable
 class TexturedCube
           
 class TexturedCylinder
           
 class TranslucentQuad