org.jzy3d.chart.controllers.mouse.selection
Class ScatterMouseSelector

java.lang.Object
  extended by org.jzy3d.chart.controllers.mouse.selection.AbstractMouseSelector
      extended by org.jzy3d.chart.controllers.mouse.selection.ScatterMouseSelector
All Implemented Interfaces:
MouseListener, MouseMotionListener, MouseWheelListener, EventListener

public class ScatterMouseSelector
extends AbstractMouseSelector


Field Summary
protected  int height
           
protected  SelectableScatter scatter
           
protected  int width
           
 
Fields inherited from class org.jzy3d.chart.controllers.mouse.selection.AbstractMouseSelector
chart, dragging, in, last, out, selectionRenderer
 
Constructor Summary
ScatterMouseSelector(SelectableScatter scatter)
           
 
Method Summary
 void clearLastSelection()
           
protected  void drawSelection(Graphics2D g2d, int width, int height)
          Drawing occurs in the selection renderer which as the dimension of the GL2 scene viewport.
protected  void processSelection(Scene scene, View view, int width, int height)
          Make projection and match points belonging to selection.
 
Methods inherited from class org.jzy3d.chart.controllers.mouse.selection.AbstractMouseSelector
dispose, dragSelection, drawRectangle, initRenderer2d, matchRectangleSelection, matchRectangleSelection, mouseClicked, mouseDragged, mouseEntered, mouseExited, mouseMoved, mousePressed, mouseReleased, mouseWheelMoved, register, releaseSelection, rollOver, startSelection, unregister, updateLast
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

scatter

protected SelectableScatter scatter

width

protected int width

height

protected int height
Constructor Detail

ScatterMouseSelector

public ScatterMouseSelector(SelectableScatter scatter)
Method Detail

processSelection

protected void processSelection(Scene scene,
                                View view,
                                int width,
                                int height)
Make projection and match points belonging to selection.

Specified by:
processSelection in class AbstractMouseSelector

drawSelection

protected void drawSelection(Graphics2D g2d,
                             int width,
                             int height)
Description copied from class: AbstractMouseSelector
Drawing occurs in the selection renderer which as the dimension of the GL2 scene viewport. In other words, one should not expect to draw on the entire canvas if the GL2 scene viewport only covers a slice of the screen. As an example, the following piece of code will draw a border around the GL2 scene: g2d.drawRect(1, 1, chart.getCanvas().getRendererWidth()-2, chart.getCanvas().getRendererHeight()-2);

Specified by:
drawSelection in class AbstractMouseSelector
See Also:
AbstractViewport} and {@link Camera}

clearLastSelection

public void clearLastSelection()
Specified by:
clearLastSelection in class AbstractMouseSelector