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See:
Description
Interface Summary | |
---|---|
IImageViewport | |
Renderer2d |
Class Summary | |
---|---|
AWTImageViewport | A AWTImageViewport allows displaying a 2d Image within an OpenGL2 viewport. |
AWTView | |
Camera | A Camera allow to define on the view and target points in a cartesian
coordinate system. |
ImageRenderer | |
OverlayUtils | Helps understanding how overlay is actually performed by JOGL2. |
Renderer3d | The Renderer3d object is a GLEventListener ,
that makes openGL calls necessary to initialize and render
a Scene for an ICanvas . |
SelectableView | An handles 2d projection updates to ensure mouse is always computing intersection with objects in a relevant state. |
View | A View holds a Scene , a LightSet , an ICanvas
to render into. |
ViewportBuilder | |
ViewportConfiguration | A ViewportConfiguration states how a particular GL rendering should
occupy a canvas area. |
Enum Summary | |
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ViewportMode |
Provides interfaces, abstract classes and concrete classes to perform rendering
of 3d objects into a canvas.
This package defines what is a plot3d.rendering.Drawable
,
a plot3d.rendering.Composite
, and
a plot3d.rendering.Wireframeable
.
A simple plot3d.rendering.SceneGraph
, implemented as a
Composite3d provide a way to render and scale all objects from a single call.
The user defines its SceneGraph and give it to a plot3d.rendering.Scene
that is registered
by one or more Canvas3d. This registration process silently generates a
plot3d.rendering.View
that is attached to the Canvas3d and may be controlled by
a plot3d.controllers.PolarViewController
.
The View:
Concrete ViewControllers are provided by plot3d.controllers
.
Concrete Drawable, Composite and Wireframeable are provided by
plot3d.primitives
.
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