org.jzy3d.plot3d.builder.concrete
Class RingTessellator
java.lang.Object
org.jzy3d.plot3d.builder.Tessellator
org.jzy3d.plot3d.builder.concrete.OrthonormalTessellator
org.jzy3d.plot3d.builder.concrete.RingTessellator
public class RingTessellator
- extends OrthonormalTessellator
Methods inherited from class org.jzy3d.plot3d.builder.concrete.OrthonormalTessellator |
find, getEstimatedQuadSurroundingPoint, getRealQuadStandingOnPoint, getSquarePolygonsAroundCoordinates, getSquarePolygonsAroundCoordinates, getSquarePolygonsOnCoordinates, getSquarePolygonsOnCoordinates, newQuad, setData, unique, validZ, validZ |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ringMin
protected float ringMin
ringMax
protected float ringMax
cmap
protected ColorMapper cmap
factor
protected Color factor
RingTessellator
public RingTessellator(float ringMin,
float ringMax,
ColorMapper cmap,
Color factor)
build
public AbstractComposite build(float[] x,
float[] y,
float[] z)
- Overrides:
build
in class OrthonormalTessellator
getInterpolatedRingPolygons
public List<AbstractDrawable> getInterpolatedRingPolygons()
- Load data standing on an orthonormal grid.
Each input point (i.e. the association of x[i], y[j], z[i][j]) will be
represented by a polygon centered on this point. The default coordinates
of this polygon will be:
- x[i-1], y[j+1], z[i-1][j+1]
- x[i-1], y[j-1], z[i-1][j-1]
- x[i+1], y[j-1], z[i+1][j-1]
- x[i+1], y[j+1], z[i+1][j+1]
There are thus three types of polygons:
- those that stand completely inside the ringMin and ringMax radius and
that have the previous coordinates.
- those that stand completely outside the ringMin and ringMax radius and
that won't be added to the list of polygons.
- those that have some points in and some points out of the ringMin and
ringMax radius. These polygons are recomputed so that "out" points are replaced
by two points that make the smooth contour. According to the number of "out"
points, the modified polygon will gather 3, 4, or 5 points.
As a consequence, it is suggested to provide data ranging outside of ringMin
and ringMax, in order to be sure to have a perfect round surface.
- Parameters:
ringMin
- the minimum radius of this ring.ringMax
- the maximum radius of this ring.colorFactor
- a weighting factor for the color returned by the Colormap.
isInside
protected boolean[] isInside(Point[] p,
float[] radius,
float minRadius,
float maxRadius)
- Indicates which point lies inside and outside the given min and max radius.
radius2d
protected float radius2d(Point p)
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