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java.lang.Objectorg.jzy3d.maths.Angle3d
public class Angle3d
An Angle3d stores three 3d points, considering the angle is on the second one. An instance may return angle(), cos() and sin().
| Constructor Summary | |
|---|---|
Angle3d(Coord3d p1,
Coord3d p2,
Coord3d p3)
Create an angle, described by three coordinates. |
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Angle3d(float x1,
float y1,
float z1,
float x2,
float y2,
float z2,
float x3,
float y3,
float z3)
Create an angle, described by three points. |
|
| Method Summary | |
|---|---|
float |
angle()
Computes an angle between 0 and 2*PI. |
float |
cos()
Computes cosinus of the angle |
float |
sin()
Computes the sinus of the angle, by creating a fourth point on an orthogonal direction. |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Angle3d(float x1,
float y1,
float z1,
float x2,
float y2,
float z2,
float x3,
float y3,
float z3)
public Angle3d(Coord3d p1,
Coord3d p2,
Coord3d p3)
| Method Detail |
|---|
public float sin()
public float cos()
public float angle()
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