|
||||||||||
PREV LETTER NEXT LETTER | FRAMES NO FRAMES |
Quad
extends a Polygon
in order to provide a specific draw()
method that relies on a dedicated GL call (GL_QUADS), and to ensure the number of points
is never greater than 4.Quad
with face status defaulting to true,
and wireframe status defaulting to false.
|
||||||||||
PREV LETTER NEXT LETTER | FRAMES NO FRAMES |