Package org.jzy3d.painters
Class GLES2CompatUtils
java.lang.Object
org.jzy3d.painters.GLES2CompatUtils
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglBegin(int glPoints) static voidglBindBuffer(int glArrayBuffer, int i) static voidglBitmap(int charWidth, int charHeight, float xorig, float yorig, float xmove, float ymove, byte[] nonascii, int i) static voidglColor3f(float r, float g, float b) static voidglColor4f(float r, float g, float b, float a) static voidglDisable(int glPolygonOffsetFill) static voidglDrawElements(int geometry, int size, int glUnsignedInt, int pointer) static voidglDrawPixels(int imageWidth, int imageHeight, int glRgba, int glUnsignedByte, Buffer image) static voidglEnable(int glPolygonOffsetFill) static voidglEnableClientState(int glVertexArray) static voidglEnd()static voidglGetDoublev(int glProjectionMatrix, double[] projection, int i) static voidglLightfv(int glLight0, int glPosition, float[] positionZero, int i) static voidglLineStipple(int i, short s) static voidglLineWidth(float f) static voidstatic voidglMaterialfv(int glFront, int glAmbient, float[] array, int i) static voidglMatrixMode(int glModelview) static voidglNormal3f(float x, float y, float z) static voidglNormalPointer(int glFloat, int byteOffset, int normalOffset) static voidglOrtho(float f, float g, float h, float i, float near, float far) static voidglPassThrough(float q) static voidglPixelZoom(float xratio, float yratio) static voidglPointSize(float width) static voidglPolygonMode(int glFrontAndBack, int glLine) static voidglPolygonOffset(float f, float g) static voidstatic voidstatic voidglRasterPos3f(float x, float y, float z) static voidglRotatef(float angle, float x, float y, float z) static voidglScalef(float x, float y, float z) static voidglShadeModel(int arg0) static voidglTexCoord2f(float left, float bottom) static voidglTexEnvi(int glTexture2d, int glTextureEnvMode, int glReplace) static voidglTranslatef(float arg0, float arg1, float arg2) static voidglVertex3d(double d, float f, float g) static voidglVertex3f(float x, float y, float z) static voidglVertexPointer(int dimensions, int glFloat, int byteOffset, int pointer) static voidglViewport(int screenXoffset, int screenYoffset, int screenWidth, int screenHeight) static voidinit(com.jogamp.opengl.GL gl, int initialElementCount, int vComps, int vDataType, int cComps, int cDataType, int nComps, int nDataType, int tComps, int tDataType, int glBufferUsage, com.jogamp.opengl.util.glsl.ShaderState shaderState)
-
Constructor Details
-
GLES2CompatUtils
public GLES2CompatUtils()
-
-
Method Details
-
init
public static void init(com.jogamp.opengl.GL gl, int initialElementCount, int vComps, int vDataType, int cComps, int cDataType, int nComps, int nDataType, int tComps, int tDataType, int glBufferUsage, com.jogamp.opengl.util.glsl.ShaderState shaderState) -
glTranslatef
public static void glTranslatef(float arg0, float arg1, float arg2) -
glLoadIdentity
public static void glLoadIdentity() -
glScalef
public static void glScalef(float x, float y, float z) -
glRotatef
public static void glRotatef(float angle, float x, float y, float z) -
glColor3f
public static void glColor3f(float r, float g, float b) -
glRasterPos3f
public static void glRasterPos3f(float x, float y, float z) -
glBitmap
public static void glBitmap(int charWidth, int charHeight, float xorig, float yorig, float xmove, float ymove, byte[] nonascii, int i) -
glPointSize
public static void glPointSize(float width) -
glBegin
public static void glBegin(int glPoints) -
glColor4f
public static void glColor4f(float r, float g, float b, float a) -
glVertex3f
public static void glVertex3f(float x, float y, float z) -
glEnd
public static void glEnd() -
glShadeModel
public static void glShadeModel(int arg0) -
glMatrixMode
public static void glMatrixMode(int glModelview) -
glLightfv
public static void glLightfv(int glLight0, int glPosition, float[] positionZero, int i) -
glBindBuffer
public static void glBindBuffer(int glArrayBuffer, int i) -
glVertexPointer
public static void glVertexPointer(int dimensions, int glFloat, int byteOffset, int pointer) -
glNormalPointer
public static void glNormalPointer(int glFloat, int byteOffset, int normalOffset) -
glEnableClientState
public static void glEnableClientState(int glVertexArray) -
glDrawElements
public static void glDrawElements(int geometry, int size, int glUnsignedInt, int pointer) -
glGetDoublev
public static void glGetDoublev(int glProjectionMatrix, double[] projection, int i) -
glPushMatrix
public static void glPushMatrix() -
glPopMatrix
public static void glPopMatrix() -
glOrtho
public static void glOrtho(float f, float g, float h, float i, float near, float far) -
glViewport
public static void glViewport(int screenXoffset, int screenYoffset, int screenWidth, int screenHeight) -
glLineWidth
public static void glLineWidth(float f) -
glTexCoord2f
public static void glTexCoord2f(float left, float bottom) -
glTexEnvi
public static void glTexEnvi(int glTexture2d, int glTextureEnvMode, int glReplace) -
glEnable
public static void glEnable(int glPolygonOffsetFill) -
glPolygonOffset
public static void glPolygonOffset(float f, float g) -
glDisable
public static void glDisable(int glPolygonOffsetFill) -
glMaterialfv
public static void glMaterialfv(int glFront, int glAmbient, float[] array, int i) -
glNormal3f
public static void glNormal3f(float x, float y, float z) -
glPolygonMode
public static void glPolygonMode(int glFrontAndBack, int glLine) -
glPixelZoom
public static void glPixelZoom(float xratio, float yratio) -
glDrawPixels
public static void glDrawPixels(int imageWidth, int imageHeight, int glRgba, int glUnsignedByte, Buffer image) -
glPassThrough
public static void glPassThrough(float q) -
glVertex3d
public static void glVertex3d(double d, float f, float g) -
glLineStipple
public static void glLineStipple(int i, short s)
-