Class GLES2CompatUtils

java.lang.Object
org.jzy3d.painters.GLES2CompatUtils

public class GLES2CompatUtils extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    glBegin(int glPoints)
     
    static void
    glBindBuffer(int glArrayBuffer, int i)
     
    static void
    glBitmap(int charWidth, int charHeight, float xorig, float yorig, float xmove, float ymove, byte[] nonascii, int i)
     
    static void
    glColor3f(float r, float g, float b)
     
    static void
    glColor4f(float r, float g, float b, float a)
     
    static void
    glDisable(int glPolygonOffsetFill)
     
    static void
    glDrawElements(int geometry, int size, int glUnsignedInt, int pointer)
     
    static void
    glDrawPixels(int imageWidth, int imageHeight, int glRgba, int glUnsignedByte, Buffer image)
     
    static void
    glEnable(int glPolygonOffsetFill)
     
    static void
    glEnableClientState(int glVertexArray)
     
    static void
     
    static void
    glGetDoublev(int glProjectionMatrix, double[] projection, int i)
     
    static void
    glLightfv(int glLight0, int glPosition, float[] positionZero, int i)
     
    static void
    glLineStipple(int i, short s)
     
    static void
    glLineWidth(float f)
     
    static void
     
    static void
    glMaterialfv(int glFront, int glAmbient, float[] array, int i)
     
    static void
    glMatrixMode(int glModelview)
     
    static void
    glNormal3f(float x, float y, float z)
     
    static void
    glNormalPointer(int glFloat, int byteOffset, int normalOffset)
     
    static void
    glOrtho(float f, float g, float h, float i, float near, float far)
     
    static void
    glPassThrough(float q)
     
    static void
    glPixelZoom(float xratio, float yratio)
     
    static void
    glPointSize(float width)
     
    static void
    glPolygonMode(int glFrontAndBack, int glLine)
     
    static void
    glPolygonOffset(float f, float g)
     
    static void
     
    static void
     
    static void
    glRasterPos3f(float x, float y, float z)
     
    static void
    glRotatef(float angle, float x, float y, float z)
     
    static void
    glScalef(float x, float y, float z)
     
    static void
    glShadeModel(int arg0)
     
    static void
    glTexCoord2f(float left, float bottom)
     
    static void
    glTexEnvi(int glTexture2d, int glTextureEnvMode, int glReplace)
     
    static void
    glTranslatef(float arg0, float arg1, float arg2)
     
    static void
    glVertex3d(double d, float f, float g)
     
    static void
    glVertex3f(float x, float y, float z)
     
    static void
    glVertexPointer(int dimensions, int glFloat, int byteOffset, int pointer)
     
    static void
    glViewport(int screenXoffset, int screenYoffset, int screenWidth, int screenHeight)
     
    static void
    init(com.jogamp.opengl.GL gl, int initialElementCount, int vComps, int vDataType, int cComps, int cDataType, int nComps, int nDataType, int tComps, int tDataType, int glBufferUsage, com.jogamp.opengl.util.glsl.ShaderState shaderState)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • GLES2CompatUtils

      public GLES2CompatUtils()
  • Method Details

    • init

      public static void init(com.jogamp.opengl.GL gl, int initialElementCount, int vComps, int vDataType, int cComps, int cDataType, int nComps, int nDataType, int tComps, int tDataType, int glBufferUsage, com.jogamp.opengl.util.glsl.ShaderState shaderState)
    • glTranslatef

      public static void glTranslatef(float arg0, float arg1, float arg2)
    • glLoadIdentity

      public static void glLoadIdentity()
    • glScalef

      public static void glScalef(float x, float y, float z)
    • glRotatef

      public static void glRotatef(float angle, float x, float y, float z)
    • glColor3f

      public static void glColor3f(float r, float g, float b)
    • glRasterPos3f

      public static void glRasterPos3f(float x, float y, float z)
    • glBitmap

      public static void glBitmap(int charWidth, int charHeight, float xorig, float yorig, float xmove, float ymove, byte[] nonascii, int i)
    • glPointSize

      public static void glPointSize(float width)
    • glBegin

      public static void glBegin(int glPoints)
    • glColor4f

      public static void glColor4f(float r, float g, float b, float a)
    • glVertex3f

      public static void glVertex3f(float x, float y, float z)
    • glEnd

      public static void glEnd()
    • glShadeModel

      public static void glShadeModel(int arg0)
    • glMatrixMode

      public static void glMatrixMode(int glModelview)
    • glLightfv

      public static void glLightfv(int glLight0, int glPosition, float[] positionZero, int i)
    • glBindBuffer

      public static void glBindBuffer(int glArrayBuffer, int i)
    • glVertexPointer

      public static void glVertexPointer(int dimensions, int glFloat, int byteOffset, int pointer)
    • glNormalPointer

      public static void glNormalPointer(int glFloat, int byteOffset, int normalOffset)
    • glEnableClientState

      public static void glEnableClientState(int glVertexArray)
    • glDrawElements

      public static void glDrawElements(int geometry, int size, int glUnsignedInt, int pointer)
    • glGetDoublev

      public static void glGetDoublev(int glProjectionMatrix, double[] projection, int i)
    • glPushMatrix

      public static void glPushMatrix()
    • glPopMatrix

      public static void glPopMatrix()
    • glOrtho

      public static void glOrtho(float f, float g, float h, float i, float near, float far)
    • glViewport

      public static void glViewport(int screenXoffset, int screenYoffset, int screenWidth, int screenHeight)
    • glLineWidth

      public static void glLineWidth(float f)
    • glTexCoord2f

      public static void glTexCoord2f(float left, float bottom)
    • glTexEnvi

      public static void glTexEnvi(int glTexture2d, int glTextureEnvMode, int glReplace)
    • glEnable

      public static void glEnable(int glPolygonOffsetFill)
    • glPolygonOffset

      public static void glPolygonOffset(float f, float g)
    • glDisable

      public static void glDisable(int glPolygonOffsetFill)
    • glMaterialfv

      public static void glMaterialfv(int glFront, int glAmbient, float[] array, int i)
    • glNormal3f

      public static void glNormal3f(float x, float y, float z)
    • glPolygonMode

      public static void glPolygonMode(int glFrontAndBack, int glLine)
    • glPixelZoom

      public static void glPixelZoom(float xratio, float yratio)
    • glDrawPixels

      public static void glDrawPixels(int imageWidth, int imageHeight, int glRgba, int glUnsignedByte, Buffer image)
    • glPassThrough

      public static void glPassThrough(float q)
    • glVertex3d

      public static void glVertex3d(double d, float f, float g)
    • glLineStipple

      public static void glLineStipple(int i, short s)