Uses of Class
org.jzy3d.maths.doubles.Coord3D
Packages that use Coord3D
-
Uses of Coord3D in org.jzy3d.maths.doubles
Methods in org.jzy3d.maths.doubles that return Coord3DModifier and TypeMethodDescriptionCoord3D.add
(double x, double y, double z) Coord3D.add
(float value) Add a value to all components of the current Coord and return the result in a new Coord3d.Add a Coord3d to the current one and return the result in a new Coord3d.Coord3D.addSelf
(float value) Coord3D.addSelf
(float x, float y, float z) Coord3D.cartesian()
Coord3D.cartesianSelf()
Coord3D.div
(double value) Divise all components of the current Coord by the same value and return the result in a new Coord3d.Divise a Coord3d to the current one and return the result in a new Coord3d.Coord3D.mul
(double value) Multiply all components of the current Coord and return the result in a new Coord3d.Coord3D.mul
(double x, double y, double z) Multiply a Coord3d to the current one and return the result in a new Coord3d.Coord3D.polar()
Converts the current Coord3d into polar coordinates and return the result in a new Coord3d.Coord3D.polarSelf()
Coord3D.sub
(double value) Substract a value to all components of the current Coord and return the result in a new Coord3d.Substract a Coord3d to the current one and return the result in a new Coord3d.Coord3D.subSelf
(double value) Methods in org.jzy3d.maths.doubles with parameters of type Coord3DModifier and TypeMethodDescriptionAdd a Coord3d to the current one and return the result in a new Coord3d.Divise a Coord3d to the current one and return the result in a new Coord3d.void
Multiply a Coord3d to the current one and return the result in a new Coord3d.void
Substract a Coord3d to the current one and return the result in a new Coord3d.