| Rotate |
Rotate is a Transformer that stores the angle and rotate values required to perform the
effective OpenGL rotation in the ModelView matrix.
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| Rotator |
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| Scale |
Scale is a Transformer that stores the scaling factor required to perform the effective
OpenGL2 scaling in the ModelView Matrix.
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| Transform |
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| Translate |
Translate is a Transformer that stores the offset required to perform the effective
OpenGL2 translation in the ModelView Matrix.
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| TranslateDrawable |
Translate drawable to (0,0,0) or back to its previous position according to the input parameters.
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