Status of peeling methods on {macOS 10.12 + NVidia GPU} {Ubuntu 20.04 + Intel Iris GPU}
OK - F2B_PEELING_MODE
OK - DUAL_PEELING_MODE
OK - WEIGHTED_AVERAGE_MODE
KO - WEIGHTED_SUM_MODE : no compilation problem BUT overlapping parts (translucent or opaque)
are black
Status of peeling methods on macOS 11.4 + M1 (Silicon)
OK - DUAL_PEELING_MODE
KO - WEIGHTED_AVERAGE_MODE : renders correctly BUT make opaque object appear translucent
(e.g. the blue cube of this demo)
KO - WEIGHTED_SUM_MODE : no compilation problem BUT overlapping parts (translucent or opaque)
are black
KO - F2B_PEELING_MODE : Hangs before display (reproduce with chart.get
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