| AWTScatterMultiColor |
|
| AWTScatterMultiColorList |
A scatter plot supporting a List as input.
|
| ColoredWireframePolygon |
|
| CompileableComposite |
A CompileableComposite allows storage and subsequent faster execution of individual
contained instances drawing routines in an OpenGL display list.
|
| Composite |
A Composite gathers several Drawable and provides default methods managing them
all in one call : drawing, getting bounds, setting face or wireframe colors, etc.
|
| ConcurrentLineStrip |
|
| ConcurrentLineStripSplitted |
|
| ConcurrentScatterMultiColor |
|
| ConcurrentScatterMultiColorList |
|
| ConcurrentScatterPoint |
|
| CroppableLineStrip |
|
| CubeComposite |
|
| CubeGLUT |
A cube rendered with OpenGL GLUT.
|
| Cylinder |
|
| Disk |
|
| Drawable |
A Drawable defines objects that may be rendered into an OpenGL context provided by a
ICanvas.
|
| DrawableImage |
|
| EmulGLDrawableImage |
Renders an image at the specified 3d position.
|
| FlatLine2d |
|
| Geometry |
|
| HistogramBar |
|
| LightPoint |
|
| LineStrip |
Color works as follow:
If wireframe color is null (default), uses each point color and performs color interpolation
Otherwise apply a uniform wireframe color.
|
| LineStripInterpolated |
Creates an interpolated line to make a smooth 3d curve based on control points.
|
| Parallelepiped |
A Parallelepiped is a parallelepiped rectangle that is Drawable and Wireframeable.
|
| ParallelepipedComposite |
A composite implementation of a parallelepiped, meaning it can be decomposed into distinct
primitive for polygon ordering.
|
| Point |
A Point3d is a storage for a Coord3d and a Color that represents a drawable 3d point.
|
| Polygon |
Supports additional settings
|
| Quad |
A Quad extends a Polygon in order to provide a specific draw() method
that relies on a dedicated GL2 call (GL_QUADS), and to ensure the number of points is never
greater than 4.
|
| RandomGeom |
|
| Scatter |
Experimental 3d object.
|
| ScatterMultiColor |
A scatter plot supporting a colormap for shading each dot color and alpha.
|
| ScatterMultiColorList |
A scatter plot supporting a List as input.
|
| ScatterPoint |
Experimental 3d object.
|
| Shape |
|
| SimplePolygon |
A SimplePolygon makes the simplest possible GL rendering with especially no:
gl.glPolygonMode(GL2.GL_FRONT_AND_BACK, GL2.GL_FILL);
gl.glEnable(GL2.GL_POLYGON_OFFSET_FILL);
|
| Sphere |
Allows rendering a sphere.
|
| Surface |
A helper to generate drawable surfaces.
|
| TesselatedPolygon |
A polygon made of two triangles with no wireframe on their adjacent side.
|
| Triangle |
|
| Tube |
A Tube may be used to render cylinders or pyramids, according to its input parameters.
|
| WaterfallComposite |
|
| Wireframeable |
|