Package org.jzy3d.colors.colormaps
Interface IColorMap
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- All Known Implementing Classes:
AbstractColorMap
,ColorMapGrayscale
,ColorMapHotCold
,ColorMapRainbow
,ColorMapRainbowNoBorder
,ColorMapRBG
,ColorMapRedAndGreen
,ColorMapWhiteBlue
,ColorMapWhiteGreen
,ColorMapWhiteRed
public interface IColorMap
This interface defines the set of methods that any concrete colormap should define in order to be used by an object implementing theIMultiColorable
interface. The ColorMappable interface impose to an object to provide a Z-scaling, that is, a minimum and maximum value on the Z axis. These values are used by concrete colormaps in order to set an interval for the possible colors.- Author:
- Martin Pernollet
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description double
colorComponentAbsolute(double value, double bLeft, double bRight, double tLeft, double tRight)
Defines a simple function for a color.double
colorComponentRelative(double value, double center, double topwidth, double bottomwidth)
Return the influence of a color, by comparing the input value to the color spectrum.Color
getColor(double x, double y, double z, double zMin, double zMax)
Color
getColor(IColorMappable colorable, double v)
Color
getColor(IColorMappable colorable, double x, double y, double z)
Computes the color of aIColorMappable
object according to the Z value of each of its components.boolean
getDirection()
SpaceTransformer
getSpaceTransformer()
void
setDirection(boolean isStandard)
Indicates if the colormap use the standard or reverted color directionvoid
setSpaceTransformer(SpaceTransformer transformer)
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Method Detail
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getColor
Color getColor(double x, double y, double z, double zMin, double zMax)
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getColor
Color getColor(IColorMappable colorable, double x, double y, double z)
Computes the color of aIColorMappable
object according to the Z value of each of its components.- Parameters:
colorable
- AColorMappable
object.x
-y
-z
-- Returns:
- a color for the given point.
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getColor
Color getColor(IColorMappable colorable, double v)
- Parameters:
colorable
- AColorMappable
object.v
- the variable that is Color-dependent, and can be independent of the coordinates.- Returns:
- a color for the given point.
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setDirection
void setDirection(boolean isStandard)
Indicates if the colormap use the standard or reverted color direction- Parameters:
isStandard
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getDirection
boolean getDirection()
- Returns:
- the colormap direction: true if standard, false if reverted.
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colorComponentRelative
double colorComponentRelative(double value, double center, double topwidth, double bottomwidth)
Return the influence of a color, by comparing the input value to the color spectrum. The design of a colormap implies defining the influence of each base color (red, green, and blue) over the range of input data. For this reason, the value given to this function is a number between 0 and 1, indicating the position of the input value in the colormap. Any value standing outside of colormap boundaries should have the "maximal" or "minimal" color. Exemple: A rainbow colormap is a progressive transition from blue, to green and red. The mix between these 3 colors, may be expressed by the definition of 3 functions:blue green red /-------\/-------\/-------\ / /\ /\ \ / / \ / \ \ / / \ / \ \ |----------------|----------------| 0 0.5 1
float blue = (float) colorComponentRelative( rel_value, 0.25, 0.25, 0.75 ); float green = (float) colorComponentRelative( rel_value, 0.50, 0.25, 0.75 ); float red = (float) colorComponentRelative( rel_value, 0.75, 0.25, 0.75 ); return new Color4f( red, green, blue, 1.0f );
- Parameters:
value
-center
-topwidth
-bottomwidth
-- Returns:
- color influence.
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colorComponentAbsolute
double colorComponentAbsolute(double value, double bLeft, double bRight, double tLeft, double tRight)
Defines a simple function for a color. Between bLeft and tLeft, as well as tRight and bRight, the output value is a linear interpolation between 0 and 1.tLeft tRight /-----------\ / \ / \ -------|-----------------|-------- bLeft bRight
- Parameters:
value
-bLeft
- under this value, the color is 0bRight
- up to this value, the color is 0tLeft
- from this value until @link tRight, the color is 1tRight
- from @link tLeft until this value, the color is 1- Returns:
- color
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getSpaceTransformer
SpaceTransformer getSpaceTransformer()
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setSpaceTransformer
void setSpaceTransformer(SpaceTransformer transformer)
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